Made live, with real friends

Quality time with friends - turned into a book.

Deep is a live, collaborative app for curious kids aged 8–12. With 1–2 friends, they take on a real challenge about the universe, nature, or humans — and turn their own idea into a book they’re genuinely proud of, made with the best tools we could build.

Deep just launched — a new challenge every week.

Next: try Deep on a computer or tablet. Sign in with Google. No card required.

Child using Deep on a laptop while drawing a planet

Choose your challenge

Trick your family with unbelievable truths about the toughest animal on Earth

One of a growing library of challenges.

MJ
Mia & Jonah's team
  • Dream up your idea together
  • 2Build it with Deep's tools
  • 3Share it with friends & family

They don't watch the experience. They make it.

Deep turns screen time into shared creative time: friends talking, thinking, building, and finishing something that matters.

Two friends joining the same creative challenge from their homes
1

Meet live with friends

Two friends meet weekly over live video to take on a creative challenge together.

Deep brainstorming workspace with a live video room, idea notes, and an underwater scene
2

Brainstorm ideas

They explore the challenge, come up with ideas, and use the microphone to capture their ideas quickly.

Child creating an imaginative space image with Deep
3

Bring ideas to life

They create images together, turning the worlds and characters they imagine into something they can see.

Child and parent reviewing a book being created in Deep
4

Turn it into a book

Deep brings their words and images together into a short book they can shape and finish.

Child receiving the finished printed booklet
5

Print the finished booklet

Their final booklet can be printed, so the work moves off the screen and becomes something real.

Two children proudly reading the book they created together
6

Feel proud together

They share what they made together: a finished creation that reflects both of their ideas.

Technology in service of childhood

A different kind of technology for childhood.

Deep is not designed to keep children scrolling. It is designed to help them use technology with purpose — as thinkers, creators, and friends.

An endless feed chosen for them

A shared challenge they choose together

Their attention has a purpose: explore one meaningful problem, decide what they think, and make something for the real world.

Passive watching and tapping

Talking, thinking, deciding, and making

Deep gives children tools to express their own ideas. The creative thinking stays with them — the technology helps bring it to life.

Alone with a screen

Live with 1–2 friends they already know

Deep is synchronous and social by design. Friends work through the same project at the same time, learning how to listen, disagree, and create together.

The kind of challenge that stays with them.

Kids take on the ones that excite them most — as many as they like, from a handful today, growing to dozens — each genuinely hard, genuinely useful, and genuinely fun to tackle with friends.

Nature

Trick your family with unbelievable truths about the toughest animal on Earth

Make up a story about tardigrades with some true facts and some made-up lies.

Biology

Decode the forest's hidden underground network

Discover how trees can “text” each other chemical warnings before pests attack.

History

Record a podcast about your town's hidden past

Interview a local, then publish your first episode.

Engineering

Build a model city that can survive a flood

Prototype, test with water, and present your design.

Built to help kids through the hard parts.

The idea is the fun part. Getting started, pushing through frustration, and actually finishing are where kids get stuck — so that's exactly what Deep's tools are built to help with. Created by educators from Teach For All, the British Council, and schools around the world.

From blank page to finished project

The hardest parts are starting and finishing. Deep's tools break a big challenge into a first step kids can actually take — and guide them all the way to something done and worth sharing.

Room to make it better, not perfect

Curious kids often freeze when it isn't perfect. Deep gently encourages them to try, get feedback, and iterate — so 'good enough to improve' wins over 'too scared to start.'

A pause button for big feelings

When frustration hits, kids can press pause, step back, and return when they're ready. Deep takes the emotional side of hard work as seriously as the thinking.

Three friends reading a space book they created together

Try the Deep app for free.

Enter your email, then sign in with Google to explore the test project. If it feels right, your child can complete their first real project with friends for free.

No card required. Pricing only appears after the free project.